A year and a day ago I started this blog with the aim of posting once a week, either about games or gamedev. In my first post ‘Opening Gambit’, I talked a little but about where I was in my game dev and where I was planning on going. Of course nothing has turned out quite as I’d planned and that’s not necessarily a bad thing.
I thought it would be fitting to talk a bit about how I’ve progressed in the year and how I plan to go from there, as a reflection of my first post.
Crew member Marcus Anders, ostensibly captain, if only because no one else wanted the job, floated in zero gee, silently contemplating with deep aforethought whether or not to make the effort of leaving his station and getting some coffee in the mess. Anders didn’t hate zero gee, but he didn’t love it either. And though everyone swore blind that it made no difference to the taste, zero gee coffee just wasn’t the same. He was pretty sure it had something to do with all the fluid in his head blocking up his nose and filling his sinus but he was no doctor. He glanced at the clock, almost oh eight hundred hours ship time.